I'll rewrite Pangea here. I'll make some changes in the concept of "delta" (which will be much more focused in preventing asynchronicities rather than avoiding variation per se), some minor changes in the urbanistics of cities, which will feature more prominent artificial elevation changes to increase visual isolation, and the page will have a better categorization (e.g. it won't just have everything in the "entertainment" section). Also, products are identified with an alphanumeric string, just like people, because if someone wants a certain phone to be called "Barbie Phone Pink Plus", that phone should be called that way. However, not having precise identifiers for every product would cause confusion if everyone can call any product anything. There's also a loophole for asynchronous rewards: the employer and the employee can consensually meet in their free time and the employer can give the employee extra money if both consent. So asynchronous rewards are technically allowed through this loophole but not asynchronous punishments. Also, doxxing in this version of Pangea is simply illegal, as the idea of "it's legal but it's buried under a mountain of fake doxxing documents so it's ineffective" is just stupid. Furthermore, the task of one's job is called the gamma, and it's the only coercion possible in Pangea (e.g. if someone's gamma is to be a plumber, that person cannot be coerced into doing anything else). I'll also rewrite the Internet, it will still be ultra-customizable (that's the entire point of Pangea!) but I'll change the economy behind it, as in the old page that model was not economically sustainable. It'd be difficult to introduce this information in the other page without causing inconsistencies page-wide, since the page is so long, so I'll rewrite the entire page from scratch here. Coming soon.