Nobody likes Clara

Warning: this is a depressing fart fetish story.

Frankfurt, Germany.

Wednesday. February 2, 2022.

Clara is a girl who is almost completely alone. She's 26, but still lives with her parents because she fears loneliness and the sadness caused by it. She works as an indie games developer, and can't stay with other people due to an embarrassing problem she has. She has bad gas. Constantly. Her flatulence is so smelly no one wants to be around her: people have tried to endure her farts but they failed miserably. Even her parents gave her a little house separated from the main one because she tends to stink up buildings, causing people to go away covering their noses.

It was 03:00 A.M. the night was dark, cool and rainy. Clara was awake, thinking about how miserable and lonely her life was. She walked in her room and listened to some Black Metal with her headphones. That made her feel understood. She used to cry a lot, but now she has a lot of repressed anger inside of her. She decided to wait a little bit and eventually she'll turn her laptop on and start coding her upcoming game: Satanic Zombie Apocalypse. One of the darkest games of 2022 so far.

While walking around her room and listening to dark music, she let one rip.

PRRRFFFTTT

Her room instantly stunk, and anyone would have begged for mercy if trapped inside.

She turned her laptop on and started coding. The game was still in alpha and she will need some beta testers in the future. The game will be released on VR, too, but she will give one warning:

"This game causes nightmares. If you play, you'll never come back"

She composed some really disturbing melodies filled with screaming cats and people suffering.

It was 4:00 A.M. and Clara heard some noise. A very scary noise, similar to a door opening.

It was her stomach begging her to release some gas.

PSSSFFFTTT

It was silent but deadly, and her room became a toxic biohazard wasteland. Luckily (in a certain sense), she was completely alone, so she could release all that horrible gas when she wanted.

In the meanwhile, her parents were sleeping. Her dad was having a horrible nightmare.

...

"So, you left me alone", said Clara while having him tied up. "There will be consequences", she continued, turning around.

"So, I ate a lot of beans, cabbage and eggs, are you ready?", said Clara.

"Please don't", said her dad, but it was useless: he couldn't escape.

Clara went near him and released a silent but very deadly fart.

PSST

It stunk much more than he could handle.

"NOOO!!!", he shouted.

...

"Nggg...", he said, sweating and his heart beating.

"Oh, it was a dream", he said.

His wife was still asleep.

He decided to get up and drink some water, then went back to sleep.

He was very scared of that terrible dream so he hugged his pillow and went down the covers completely, hoping not to get a dutch oven from his wife, which luckily didn't happen.

Clara kept coding and she planned to scare and traumatise everyone playing her game. All of the anger she had inside because of her loneliness was about to be unleashed.

PRRRBBBTTT

Her room was as breathable as martian atmosphere, but somehow she could still breathe, unaffected by the smell of her own flatulence.

She remembered how alone she was at school and even after school. Bad, after school she was even more alone as she was completely isolated. She found fortune in developing indie games. At first, they were supposed to be happy and joyful games that even kids could play, but as years went by, her games became gradually darker, and now, she's starting to develop a game that could induce nightmares in most people's nights.

You would never say she was a dark person just by looking at her: she looked like a sexy (by most people's definitions) young woman, but her extreme smelly gassiness drove people away from her, and her loneliness was starting to drive her insane.

She'll start releasing some trailers in October and by December the game will be ready.

"It will only take 10 months of efforts and then the game will be ready", she thought, leaning on her side and releasing a fart that could be considered a chemical weapon because of the disgusting strong smell.

She coughed and left the room, thinking it was enough developing for that day.

She cooked some toasts and ate them, but she didn't feel any joy in eating them.

She went outside and while the cold rain was wetting her sweater, she thought about miserable her life was. She wished she could stay with other people and enjoy life, but now that she's 26 her childhood and young age is ruined forever. She couldn't remember any happy moment after school finished: only loneliness and sadness.

"DAMN GAS!", she shouted outside in the middle of the night.

She went back to her mini-house and went into bed feeling really bad.

She then decided to be strong and reluctantly went back to work. She knew she had to work even when feeling sad, she knew that life sucks and she will never ever feel even fine. She knew she'll never feel right in this reality.

December 20, 2022.

It was the darkest and longest night of the year, and after beta testing she decided to publicly release the game. After a week, the reviews were mostly positive, but she wasn't feeling any joy: even though she was praised for creating such a dark game, she was still feeling very lonely and down. She wanted someone near her to hug her and tell her everything was going to be fine, but she could only dream of that.

She read a positive review saying that the game scared him so much he was satisfied with it. She put a smiley emoji in response but her face was frowning in real life. She began listening to sad music and crying: she asked herself what she did to be born in such an awful world. She needed some love in her life but now it's too late to do that.

She composed a DLC music for Satanic Zombie Apocalypse. It was very sad and depressing, but that was exactly how Clara was feeling. Right after stopping recording, she let out a huge fart, making the room unbreathable. She sniffed the air and was comforted by the pungent smell: she remember that at least she was really good at farting.

She sniffed her chair and sighed, she felt a bit better now but still wasn't smiling. It was a cool rainy day and everything looked sad, she went outside and listened to some emo rock music she used to listen as a teenager and sat down on a chair with a sad face. Everyone was ignoring her as she was just another stranger. The sky was dark grey but somehow she was feeling better by just looking at it.

She was never surrounded by friends and being alone didn't help her. She was surrounded by hundreds people, but still she felt sad, because they were strangers and were totally ignoring her.

Tears mixed with rain were rolling down her face: only kindness could make her smile again.

She slowly walked through the busy Christmas streets, hoping something good would happen, but no one even noticed her.

Everyone looked happier than her, but she couldn't help feeling miserable walking alone in the streets. The rain was her only friend, but even that was not always with her. She looked at her mobile phone: 0 messages, her only contacts were her parents and her relatives, and not even them wanted to talk to her. She then went back to her room when she heard she was invited at the Game Awards of 2022 for releasing the scariest game of the year.

"I'll see lots of people there and people will hug me!", she thought, hopeful, and agreed to go to the awards. It was dark early these days but darkness couldn't stop her from going to the awards on December 26.

She spent Christmas with her parents. Unfortunately, she was so gassy she stunk up her parents' house and went away sadder and lonelier than before.

December 26, 2022. Game Awards of 2022.

"Hi, it's Clara here, author of the game Satanic Zombie Apocalypse!", she said.

She was really nervous and she gets corrosive flatulence whenever she's nervous.

PSST

She did is as silent as she could and nobody heard her, but a small smell was spreading through the large enclosed space, but everyone ignored him. She was feeling kind of bittersweet.

"I'm very happy to have you here. I almost don't feel lonely anymore"

PSSSFFFTTT

The smell was starting to get really strong and the weakest people started leaving the room trying not to get noticed.

"You know, guys, since after finishing school I was so alone and that's why my games are so dark now, the loneliness is killing me".

Everyone gave her blank stares in silence.

PSSSFFFSSSTTT

A long silent fart that lasted two seconds made the entire hallway smell totally disgusting and everyone started gagging and leaving the room. Soon she was alone, crying again.

"Guys, I'm really sorry for the bad smell", she said, crying even more.

"I'm sorry *sniffs*, UUUGGGHHH!!! You have to leave", said the presenter.

She was still given her award for the scariest game, but she didn't feel happy.

"I'M A MONSTER!", she cried, throwing the award to the floor, but it didn't break.

She cried like a fountain but nothing was making her feel better. Her life was a total disaster. She needed someone to love her but she considered herself a gassy monster that nobody could ever love. She blew her nose that got wet from crying, her face was red and her front was hot. She went under the covers and slept. She couldn't remember her dream after waking up but she hoped she felt comfortable in there at least.

She promised herself her next game will be even darker and sadder than Satanic Zombie Apocalypse, so she started coding a new game "Survive the Depression" which will be even "worse" than the last one, and so a new hopeless year called "2023" begins. That was her life and was going to be until she died, hoping she will end up in heaven and that the gods will let her a chance to feel happy in afterlife. She knew she will never feel right in this horrible reality she didn't want to be born in. Everything was terrible and she felt no hope of feeling positivity, only sadness and desperation.

She was alone and will be alone forever.